The STEAM integrated curriculum in English, for intermediate years is intended for students aged 11 to 16 years.
The STEAM Integrated English Curriculum is a rigorous academic framework that encourages students aged 11 to 16 to establish practical connections between their studies and the real world.
It is a five-year program that can be taught in schools or in several abbreviated formats (two, three or four years). Students who complete the STEAM Integrated Curriculum in English will have adequate preparation for the new requirements that new STEAM jobs will require of students entering our schools today.
The curriculum framework of the STEAM integrated curriculum in English consists of eight subject groups that offer a broad and balanced education to students during the early years of adolescence.
It is required to devote at least 50 teaching hours to each group of subjects in each year of the program. During the last two years of the program, the carefully defined flexibility of the subject groups allows students to meet local requirements and achieve their personal learning objectives.
The STEAM Intermediate Years Program integrated in English includes eight groups of subjects:
• Acquisition of Languages
• Language and literature
• Individuals and Societies
• Sciences
• Maths
• Arts
• Physical and Health Education
• Design
OUR APPROACH TO TEACHING AND LEARNING
The purpose of the STEAM Integrated Curriculum in English is to help students develop their personal understanding, their perception of themselves and their responsibility in the community. In STEAM, teaching and learning are based on the following concepts:
Teaching and learning in context. Students learn optimally when their learning experiences have context and are related to their lives and their experience of the world they know.
The use of global contexts and the use of the 5 pillars allows STEAM students to come to understand the condition that unites them as human beings and the responsibility they share in watching over the planet. This is achieved through explorations appropriate to the development of students in the following global contexts:
• Identities and relationships
• Personal and cultural expression
• Orientation in space and time
• Scientific and technical innovation
• Equity and development
• Globalization and sustainability
CONCEPTUAL UNDERSTANDING
Concepts are important ideas that have disciplinary and interdisciplinary relevance.
STEAM students use the concepts as a means to investigate issues and ideas of personal, local and global importance, and to examine knowledge holistically.
Learning approaches This unifying element, which encompasses all STEAM subject groups, forms the basis of independent learning and encourages the application of knowledge and skills in unknown situations. The development and application of these social, thinking, research, communication and self-management skills help students learn to learn.